Museum - Unity play test
Museum - Unity set-up
Concept and prototyping/proof-of-concept for an 2.5D isometric point-and-click adventure game. Sketching in Photoshop, then setup and testing in Unity using rotated sprites, 3D navigation on nav-mesh and an isometric camera. Tested with both a 3D character I made and a 2D puppet animated character (using Anima2D).