In the process of creating a playable scene in a game engine (Unity or Unreal) for fun and leraning. Wanted to start off with some concept designs in order to speed up asset creation later on. The basic idea is a third person action adventure/rpg set in an dystopian world resembling 17th century central Europe (Late Renaissance/Baroque/Dutch Golden Age) fused with cyber tech. Nature and witchcraft vs industry and AI. Wanted this image to resemble an in- game screenshot and serve as a reference for some of the level/environment assets. Modeled some of the assets and reused some older ones, rendered a bw image and then colored and painted on top.